-Behavior Pattern-
1.If the Spider(c) do not eat foods for a certain period of time, it begins to search for food more actively(Drive Reduction).
2.Sensory neurons that detect food and obstacles.
3.Run away from predator(player)
4.Neocoartical level 2
5.Solve difficult problems to eat food
6.visual neurons to see
7.Difference between spider(a) , spider(c) : spider(c) has advanced neocoartical
-Neocoartical level ★★-
Simple signal exchange with other bodies
Manipulate motor neurons using surrounding objects through abstract thinking
Manipulate surrounding things to solve problems
-Interaction-
Control joystick to move player , feed and attack
Go back to AAI page -> AAI Link
Available on 2028
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삭제비디오게임에서 나올법한 비교적 간단한 ai만 구현돼있고 추상적사고같이 복잡한건 다 2030년 구현
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